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Celeste Mystic hero · Moderate

PerformerDisruptiveDazzling

Celeste starts with 690 health and a gun that deals 31 damage per second. Their abilities are Light Eater, Dazzling Trick and Radiant Daggers, with Shining Wonder as the ultimate.

Health
690
Regen
1/s
Move speed
6.2m/s
Sprint
+1.6m/s
Stamina
4
Gun DPS
31

Win rate 48.8% Pick rate 32.6% 1.1M matches in the last 30 days Counters and synergy

The kit

Celeste abilities

Ability 1

Light Eater

Cooldown
20s
Range
10m
Duration
8s

Blast enemies in a cone in front of you with a flare of light. Blasted enemies take Spirit Damage when attacked by Celeste and provides her spirit lifesteal.

Spirit Lifesteal
+18%
Flare Damage
40 ×0.47
Damage
15 ×0.34
  1. I

    +15% Spirit Lifesteal

    1 AP
  2. II

    -10s Cooldown and +3m Cast Range

    2 AP
  3. III

    +0.2 Damage and Increased Spirit Scaling

    5 AP

Ability 2

Dazzling Trick

Cooldown
38s

Surround yourself in a protective prism. If the barrier is destroyed, it silences nearby enemies and deals a portion of the barrier as damage.

Barrier
100 ×0.8 Spirit
Debuff Duration
1.75s
Barrier Damage
50%
Buff Duration
4s
Explosion Radius
14m
  1. I

    +3.5 m Move Speed

    1 AP
  2. II

    +0.76 Barrier and Increased Barrier Spirit Scaling

    2 AP
  3. III

    +1.25 Silence Duration and -20s Cooldown. Allows Shining Wonder Bounce.

    5 AP

Ability 3

Radiant Daggers

Cooldown
33s
Range
30m

Call down a beam of light from the sky. After a short duration, the beam will fully form, causing an explosion that deals Spirit Damage to all targets in the area.

Celeste will receive a stacking buff that increases her spirit damage anytime this hits an enemy hero.

Impact Damage
55 ×0.63
Spirit Amp per Stack
+7%
Explosion Radius
8m
Pre Explosion Duration
1.4s
Buff Max Stacks
6
Buff Duration
30s
  1. I

    +2 Charges

    1 AP
  2. II

    -22s Cooldown and +70 Impact Damage

    2 AP
  3. III

    +4% Spirit Amp and +9% Fire Rate Per Stack

    5 AP
Cooldown
160s

Launch a deadly orb of light that deals Spirit Damage and applies Slow and reduces Dash Distance on impact. The orb then bounces to the enemies within range. If no target is found, the orb will linger for a short duration while continuing to look for targets.

Prioritizes enemy heroes when picking targets.

Damage
140 ×0.6
Move Speed
-32%
Bounces
8
Dash Distance
-22%
Slow Duration
1.5s
Bounce Range
15.5m
Bounce Grace
3.25
  1. I

    -16% Move Speed and -14% Dash Distance

    1 AP
  2. II

    +0.45 Damage and Increased Spirit Scaling

    2 AP
  3. III

    +6 Max Bounces and -30s Cooldown

    5 AP

What players buy

Celeste build

The items Celeste players pick most often in the early game, and how often they buy each one.

  1. I
    High-Velocity Rounds 800
    Picked in 81% of games
  2. I
    Extra Regen 800
    Picked in 66% of games
  3. I
    Mystic Regeneration 800
    Picked in 59% of games
  4. II
    Opening Rounds 1,600
    Picked in 32% of games

From recent matches

Teammates and counters

Celeste wins 48.8% of 1.1M matches in the last 30 days. Here's who Celeste does best with, the heroes Celeste struggles against most, and the ones Celeste beats most often.

From recent matches

Items Celeste players buy

How often Celeste players buy each item and how often they win with it, over 1.1M matches in the last 30 days. Expensive items bought late often show high win rates because the game was already going well.

ItemBought inWin rateUsually bought at
High-Velocity Rounds86.0%49.1%3 min
Radiant Regeneration82.7%49.6%12 min
Extra Regen81.0%49.1%3 min
Mystic Regeneration79.9%49.4%6 min
Torment Pulse75.6%50.5%19 min
Greater Expansion74.9%50.5%22 min
Healing Booster71.8%49.7%12 min
Mystic Expansion70.1%49.7%11 min
Opening Rounds61.1%48.8%12 min
Restorative Locket48.5%50.3%15 min

Highest win rates (bought in 5% of matches or more)

  1. Spellslinger 56.0% won · bought in 17.4%
  2. Spirit Burn 55.4% won · bought in 7.2%
  3. Witchmail 54.4% won · bought in 38.8%
  4. Refresher 53.9% won · bought in 13.3%
  5. Escalating Exposure 53.7% won · bought in 47.0%
  6. Spiritual Overflow 53.6% won · bought in 29.6%

Gun

Carny Life

Celeste's weapon
DPS
31
While firing
Sustained DPS
22
Including reloads
Bullet damage
18
Fire rate
1.72/s
Magazine
8
Empties in 4.64s
Reload
2s

Damage over distance

Full damage to 22m Drops to 10% by 60m

Headshots deal ×1.65 damage. Bullets travel at 50 m/s and drop over long distances.

Initiate to Eternus

Celeste win rate by rank

How often Celeste wins at each rank (by the average rank of the match) over the last 30 days. The middle line is 50%.

  1. Initiate 46.9% · 13k
  2. Seeker 47.6% · 21k
  3. Acolyte 48.5% · 17k
  4. Sentinel 49.1% · 13k
  5. Mystic 50.1% · 12k
  6. Ritualist 50.5% · 11k
  7. Emissary 51.4% · 10k
  8. Oracle 51.2% · 11k
  9. Phantom 52.1% · 12k
  10. Ascendant 54.1% · 5,806
  11. Eternus 53.3% · 2,524

Every boon

Growth per level

Collecting souls levels you up. Each level from 2 onward is a boon, and every boon permanently adds:

Health
+33
Bullet damage
+0.82
Melee damage
+1.58
Spirit power
+1.1

Quick answers

Celeste questions

What type of hero is Celeste?
Celeste is a mystic. Ability-focused heroes whose damage and control scale with spirit power. Complexity: moderate.
What are Celeste's abilities?
Light Eater, Dazzling Trick and Radiant Daggers, plus the ultimate Shining Wonder. Each one has three upgrades that cost 1, 2 and 5 ability points.
How much health does Celeste have?
Celeste starts with 690 health and gains 33 more with every boon (each level from 2 onward).
Is Celeste good for beginners?
Celeste is rated moderate. If you're new, Graves, Haze and Infernus are easier places to start.
What should I buy first on Celeste?
Most Celeste players open with High-Velocity Rounds, Extra Regen and Mystic Regeneration. See the full Celeste build for mid and late game items.

Case history

Celeste lore

Even in a world of magic, some things are still rare and unusual. So what is a unicorn to do? Announce her presence to the world and potentially have poachers looking to saw off her horn? Or hide in plain sight at a Coney Island Side Show where most folk would assume her appearance was just part of an act?

Over the years "The Dazzling Celeste" has grown into one of the more popular attractions on Coney, and while the applause from a cheering audience is appreciated; what keeps her waking up in the morning is the found family she's made at work.

Keruba the Mermaid.

Blockhead Lenny.

Chickenwing.

Ted.

These were her people. So when she discovered that one of her own sold part of their soul in order to cover a gambling debt, Celeste knew it was time to step out of the shadows and do whatever it takes to get it back. Is revealing her power to The Patrons a risk? Yes. But that's tomorrow's problem... her family needs help today.

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Last updated 26 October 2026

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