Ability 1
Pulse Grenade
- Cooldown
- 32s
- Duration
- 3.2s
Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies Spirit Damage, time slow, and stacking Damage Amp for Gunslinger against the victim.
- Pulse Damage
- 35 ×0.3 Spirit
- Bonus Damage per Stack
- +4%
- Radius Per Pulse
- +1m
- Pulse Interval
- 0.8s
- Debuff Duration
- 8s
- Move Speed
- -20%
- Slow Duration
- 0.2s
- I
-12s Cooldown
1 AP - II
+0.5 Pulse Damage and increased Spirit scaling
2 AP - III
+% Damage Amp and +1.6s Duration
5 AP