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Holliday Marksman hero · Challenging

Bounces about dispensing trick shots

CrackshotExplosiveApprehender

Holliday depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat.

Holliday starts with 780 health and a gun that deals 42 damage per second. Their abilities are Powder Keg, Bounce Pad and Crackshot, with Spirit Lasso as the ultimate.

Health
780
Regen
2/s
Move speed
8.2m/s
Sprint
+1.6m/s
Stamina
2
Gun DPS
42

Win rate 47.3% Pick rate 20.3% 674k matches in the last 30 days Counters and synergy

The kit

Holliday abilities

Ability 1

Powder Keg

Cooldown
28s
Charges
2

Throw a barrel that explodes after a delay, dealing Spirit Damage, setting enemies on fire and applying Knock Up.

The barrel can be detonated early by being shot, melee'd, or detonated by another barrel.

The burn stacks, so overlapping barrels burn for their combined damage.
Can be Alt-Cast to place the barrel in front of Holliday.

Impact Damage
40 ×0.53 Spirit
Damage Per Second
13.33 ×0.18 Spirit
Burn Duration
3s
Arm Time
0.1s
  1. I

    -10s Cooldown

    1 AP
  2. II

    +1 Charges

    2 AP
  3. III

    +0.25 Impact Damage
    +0.08 Burn Damage per Second
    -5s Charge Time
    Improved Spirit Scaling

    5 AP

Ability 2

Bounce Pad

Cooldown
41s
Duration
22s

Drop a bounce pad in the world that launches any hero.

You explode on landing, dealing Damage to any nearby enemies.

The explosion can only occur once per person per Bounce Pad.

Stomp Damage
60 ×0.37 Spirit
Radius
9m
Air Control
+100%
  1. I

    -10s Cooldown

    1 AP
  2. II

    You and allies gain a +4m/s move speed bonus for s on landing

    2 AP
  3. III

    +0.7s Stomp Stun

    5 AP

Ability 3

Crackshot

Cooldown
20s

Headshots deal bonus Damage and applies a Fading Move Speed penalty. This effect can only occur when off cooldown.

Cooldown is reduced by 50% on NPC hits.
Crackshot ignores range damage fall-off and does not apply to objectives.

Damage
55 ×1.12
Fading Move Speed
-40%
Debuff Duration
2s
  1. I

    -20% Fading Move Speed

    1 AP
  2. II

    +49.5 Damage and -6% Bullet Resist for 5s

    2 AP
  3. III

    -6s Cooldown on Hero Headshots. -3s on NPC Headshots

    5 AP

Ultimate

Spirit Lasso

Cooldown
130s
Range
20m
Duration
2.25s

Throw out your lasso, dealing Spirit Damage, Pulling, and applying Stun.
Using a Bounce Pad extends the duration of Spirit Lasso.

Damage
80 ×0.93
Bounce Pad Extend Duration
1.25s
  1. I

    +80 Damage

    1 AP
  2. II

    +0.75s Duration

    2 AP
  3. III

    -40s Cooldown

    5 AP

What players buy

Holliday build

The items Holliday players pick most often in the early game, and how often they buy each one.

  1. I
    Extra Charge 800
    Picked in 85% of games
  2. I
    Headshot Booster 800
    Picked in 59% of games
  3. I
    Extra Spirit 800
    Picked in 45% of games
  4. I
    Extra Health 800
    Picked in 26% of games

From recent matches

Teammates and counters

Holliday wins 47.3% of 674k matches in the last 30 days. Here's who Holliday does best with, the heroes Holliday struggles against most, and the ones Holliday beats most often.

From recent matches

Items Holliday players buy

How often Holliday players buy each item and how often they win with it, over 674k matches in the last 30 days. Expensive items bought late often show high win rates because the game was already going well.

ItemBought inWin rateUsually bought at
Extra Charge95.1%47.4%4 min
Rapid Recharge89.2%47.8%15 min
Stamina Mastery79.4%48.5%21 min
Extra Stamina69.0%47.6%14 min
Headshot Booster66.2%47.2%3 min
Extra Spirit63.9%47.4%7 min
Recharging Rush61.9%47.5%14 min
Headhunter56.0%47.9%15 min
Tankbuster55.1%48.1%23 min
Improved Spirit53.2%47.5%11 min

Highest win rates (bought in 5% of matches or more)

  1. Lucky Shot 56.1% won · bought in 12.1%
  2. Spellslinger 55.7% won · bought in 5.5%
  3. Mercurial Magnum 54.7% won · bought in 7.4%
  4. Escalating Exposure 54.4% won · bought in 17.9%
  5. Glass Cannon 53.9% won · bought in 19.0%
  6. Spirit Burn 53.9% won · bought in 24.1%

Gun

Doc's Orders

Holliday's weapon
DPS
42
While firing
Sustained DPS
26
Including reloads
Bullet damage
19.7
Fire rate
2.12/s
Magazine
10
Empties in 4.73s
Reload
2.75s

Damage over distance

Full damage to 19.99m Drops to 10% by 57.51m

Headshots deal ×1.65 damage. Bullets travel at 1,156 m/s.

Initiate to Eternus

Holliday win rate by rank

How often Holliday wins at each rank (by the average rank of the match) over the last 30 days. The middle line is 50%.

  1. Initiate 48.1% · 6,457
  2. Seeker 47.3% · 15k
  3. Acolyte 48.0% · 15k
  4. Sentinel 47.7% · 13k
  5. Mystic 48.0% · 12k
  6. Ritualist 49.1% · 12k
  7. Emissary 48.2% · 12k
  8. Oracle 50.6% · 14k
  9. Phantom 50.1% · 13k
  10. Ascendant 51.0% · 5,960
  11. Eternus 53.6% · 2,944

Every boon

Growth per level

Collecting souls levels you up. Each level from 2 onward is a boon, and every boon permanently adds:

Health
+43
Bullet damage
+1.14
Melee damage
+1.58
Spirit power
+1.1

Quick answers

Holliday questions

What type of hero is Holliday?
Holliday is a marksman. Gun-focused heroes who deal steady damage from range. Complexity: challenging.
What are Holliday's abilities?
Powder Keg, Bounce Pad and Crackshot, plus the ultimate Spirit Lasso. Each one has three upgrades that cost 1, 2 and 5 ability points.
How much health does Holliday have?
Holliday starts with 780 health and gains 43 more with every boon (each level from 2 onward).
Is Holliday good for beginners?
Holliday is rated challenging. If you're new, Graves, Haze and Infernus are easier places to start.
What should I buy first on Holliday?
Most Holliday players open with Extra Charge, Headshot Booster and Extra Spirit. See the full Holliday build for mid and late game items.

Case history

Holliday lore

There are people who spent their whole lives dreaming about moving to New York. Holliday isn't one of those people. Content with being a Sheriff in a small town, Holliday enjoyed a career where the only time she had to use her gun was when trick shooting at the county fair...then the murders started.

Grisly and inhumane; the bodies were found with their ribcages ripped open... their innards picked apart as if by birds. Holliday tracked down the killer, a travelling folk musician that the media dubbed "The Troubadour", but when she confronted him he exploded into a murder of crows and flew away.

That was 6 months ago, and while the murders in central Illinois have stopped, Holliday's investigation has not. She believes that The Troubadour is travelling to New York, and when she finds him she's going to kill that evil son of a bitch.

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Last updated 26 October 2026

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