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Lurking Terrors

Nurse Harrow · Ultimate

Open your bag and reveal the horrors you carry inside, dealing Spirit DPS to enemies in front of you. Enemies looking at you build up terror and cannot use stamina or movement abilities. At max terror, they flee in fear away from you.

Each leech you have collected adds fear duration.

Enemies facing away from you take 50% damage unless feared.

Lurking Terrors has a 200 second cooldown and a range of 35m.

Every upgrade

Lurking Terrors numbers

Each column includes every upgrade before it. Highlighted values are the ones that tier changes.

StatBase+ Tier I+ Tier II+ Tier III
Cooldown 200s150s150s150s
Cast Range 35m35m35m35m
Damage Per Second 60609090
Debuff Duration 2.2s2.2s2.2s2.2s
Buildup Time 1.31.31.31.3
Fear Duration Per Leech +0.1s+0.1s+0.1s+0.1s
Move Speed -30%-30%-50%-50%
Fire Rate -30%-30%-50%-50%
Channel Damage Immune 0001
Channel Duration 7s7s7s10s

Ability points

Lurking Terrors upgrades

  1. Tier I · 1 AP

    -50s Cooldown

  2. Tier II · 2 AP

    -20% Move Speed and Fire Rate
    +30 DPS

  3. Tier III · 5 AP

    +3s Channel Time
    + Spirit Scaling
    Immune to damage while channeling

The rest of the kit

Other Nurse Harrow abilities

Quick answers

Lurking Terrors questions

What does Lurking Terrors do in Deadlock?
Lurking Terrors is Nurse Harrow's ultimate. Open your bag and reveal the horrors you carry inside, dealing Spirit DPS to enemies in front of you. Enemies looking at you build up terror and cannot use stamina or movement abilities. At max terror, they flee in fear away from you.Each leech you have collected adds fear duration.Enemies facing away from you take 50% damage unless feared.
What is the cooldown of Lurking Terrors?
200 seconds before upgrades, and 150 seconds with every upgrade. Cooldown reduction items shorten it further.
What do Lurking Terrors' upgrades do?
Tier 1 (1 AP): -50s Cooldown Tier 2 (2 AP): -20% Move Speed and Fire Rate+30 DPS Tier 3 (5 AP): +3s Channel Time+ Spirit ScalingImmune to damage while channeling
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