Skip to content

Opera

Hero · Easy to learn

Unreleased

Opera starts with 780 health and a gun that deals 61 damage per second. Their abilities are opera-ability01, opera-ability02 and opera-ability03, with opera-ult as the ultimate.

Opera is not playable yet. Everything here can change before release.

Health
780
Regen
2/s
Move speed
7.2m/s
Sprint
+1.6m/s
Stamina
3
Gun DPS
61

The kit

Opera abilities

opera-ability01

Ability 1

opera-ability01

Cooldown
26s
  1. I

    0s Cooldown

    1 AP
  2. II

    0s Cooldown

    2 AP
  3. III

    0s Cooldown

    5 AP
opera-ability02

Ability 2

opera-ability02

Cooldown
26s
  1. I

    0s Cooldown

    1 AP
  2. II

    0s Cooldown

    2 AP
  3. III

    0s Cooldown

    5 AP
opera-ability03

Ability 3

opera-ability03

Cooldown
26s
  1. I

    0s Cooldown

    1 AP
  2. II

    0s Cooldown

    2 AP
  3. III

    0s Cooldown

    5 AP
opera-ult

Ultimate

opera-ult

Cooldown
127s
  1. I

    0s Cooldown

    1 AP
  2. II

    0s Cooldown

    2 AP
  3. III

    0s Cooldown

    5 AP

Gun

Opera Gun

DPS
61
While firing
Sustained DPS
32
Including reloads
Bullet damage
5.5
Fire rate
11.11/s
Magazine
30
Empties in 2.7s
Reload
2.5s

Damage over distance

Full damage to 19.99m Drops to 10% by 57.51m

Headshots deal ×1.65 damage. Bullets travel at 572 m/s.

Every boon

Growth per level

Collecting souls levels you up. Each level from 2 onward is a boon, and every boon permanently adds:

Health
+66
Bullet damage
+0.07
Melee damage
+1.58
Spirit power
+1.1

Quick answers

Opera questions

What are Opera's abilities?
opera-ability01, opera-ability02 and opera-ability03, plus the ultimate opera-ult. Each one has three upgrades that cost 1, 2 and 5 ability points.
How much health does Opera have?
Opera starts with 780 health and gains 66 more with every boon (each level from 2 onward).
Spotted something wrong on this page? Tell us and we'll fix it. Report a problem
What kind of problem?