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Rallying Charge

Paige · Ultimate

Release a wave of spectral knights and steeds that charge across the entire city, Healing allies and dealing Spirit Damage to enemies.

The strength of the Heal and Spirit Damage is amplified as the knights travel further.

Rallying Charge has a 210 second cooldown and a range of 600m.

Every upgrade

Rallying Charge numbers

Each column includes every upgrade before it. Highlighted values are the ones that tier changes.

StatBase+ Tier I+ Tier II+ Tier III
Cooldown 210s210s165s165s
Cast Range 600m600m600m600m
Duration 13s13s13s13s
Damage 125125125285
Heal Amount 125275275275
Move Speed +5 m+5 m+5 m+5 m
Max Amp +100%+100%+100%+170%
Max Amp Distance 250m250m250m250m
Knight Count 5599
Knight Count In First Wave 5599
Stun Duration 1s1s1s1.5s

Ability points

Rallying Charge upgrades

  1. Tier I · 1 AP

    +150 Heal Amount

  2. Tier II · 2 AP

    Increase width by +4 Steeds
    -45 Cooldown

  3. Tier III · 5 AP

    +160 Damage
    +0.5s Stun Duration
    +70% Max Amp

The rest of the kit

Other Paige abilities

Quick answers

Rallying Charge questions

What does Rallying Charge do in Deadlock?
Rallying Charge is Paige's ultimate. Release a wave of spectral knights and steeds that charge across the entire city, Healing allies and dealing Spirit Damage to enemies. The strength of the Heal and Spirit Damage is amplified as the knights travel further.
What is the cooldown of Rallying Charge?
210 seconds before upgrades, and 165 seconds with every upgrade. Cooldown reduction items shorten it further.
What do Rallying Charge's upgrades do?
Tier 1 (1 AP): +150 Heal Amount Tier 2 (2 AP): Increase width by +4 Steeds-45 Cooldown Tier 3 (5 AP): +160 Damage +0.5s Stun Duration+70% Max Amp
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