Ability 1
vandal-surge
- Cooldown
- 16s
- Range
- 20m
- Duration
- 1.25s
- Damage
- 100 ×0.97 Spirit
- I
-28s Cooldown
1 AP - II
+0.5s Duration
2 AP - III
+5 Unit Target Limit
5 AP
Hero · Easy to learn
Vandal starts with 780 health and a gun that deals 10 damage per second. Their abilities are vandal-surge, vandal-pillar and haunt, with vandal-overflow as the ultimate.
Vandal is not playable yet. Everything here can change before release.
The kit
Ability 1
-28s Cooldown
1 AP+0.5s Duration
2 AP+5 Unit Target Limit
5 APAbility 2
-15s Cooldown
1 AP+1.5s Petrify Duration
2 AP+3m Radius
5 APAbility 3
-30 Afterburn Spirit Damage Reduction
1 AP+1s Burn Duration
2 AP+30 Damage Per Second
5 APUltimate
-28s Cooldown
1 AP+0.5s Duration
2 AP+5 Unit Target Limit
5 APGun

Damage over distance
Headshots deal ×1.65 damage. Bullets travel at 572 m/s.
Every boon
Collecting souls levels you up. Each level from 2 onward is a boon, and every boon permanently adds:
Quick answers