
Hex-Lined Snap Trap
Venator · Ability 3
Kick a trap that arms after a brief delay.
The trap springs on the first enemy it touches, dealing Spirit Damage, applying Immobilize, and revealing enemies for a duration afterwards.
Hex-Lined Snap Trap has a 28 second cooldown and 2 charges.
Every upgrade
Hex-Lined Snap Trap numbers
Each column includes every upgrade before it. Highlighted values are the ones that tier changes.
| Stat | Base | + Tier I | + Tier II | + Tier III |
|---|---|---|---|---|
| Cooldown | 28s | 17s | 17s | 17s |
| Charges | 2 | 2 | 2 | 3 |
| Damage | 80 | 80 | 80 | 80 |
| Damage Taken | +0% | +0% | +0% | +30% |
| Reveal Duration | 6s | 6s | 6s | 6s |
| Lifetime | 30s | 30s | 30s | 30s |
| Immobilize Duration | 1.25s | 1.25s | 2.25s | 2.25s |
Ability points
Hex-Lined Snap Trap upgrades
Tier I · 1 AP
-11s Cooldown
Tier II · 2 AP
+1s Immobilize Duration
Tier III · 5 AP
+ Charge
Deal +30% damage against revealed targets
The rest of the kit
Other Venator abilities
Quick answers
Hex-Lined Snap Trap questions
- What does Hex-Lined Snap Trap do in Deadlock?
- Hex-Lined Snap Trap is Venator's ability 3. Kick a trap that arms after a brief delay. The trap springs on the first enemy it touches, dealing Spirit Damage, applying Immobilize, and revealing enemies for a duration afterwards.
- What is the cooldown of Hex-Lined Snap Trap?
- 28 seconds before upgrades, and 17 seconds with every upgrade. Cooldown reduction items shorten it further.
- What do Hex-Lined Snap Trap's upgrades do?
- Tier 1 (1 AP): -11s Cooldown Tier 2 (2 AP): +1s Immobilize Duration Tier 3 (5 AP): + ChargeDeal +30% damage against revealed targets