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Viscous Mystic hero · Moderate

Rolls around deflecting bullets

EvasiveDisruptorGooey

Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.

Viscous starts with 780 health and a gun that deals 49 damage per second. Their abilities are Splatter, The Cube and Puddle Punch, with Goo Ball as the ultimate.

Health
780
Regen
2/s
Move speed
7.2m/s
Sprint
+1.6m/s
Stamina
3
Gun DPS
49

Win rate 45.8% Pick rate 13.4% 446k matches in the last 30 days Counters and synergy

The kit

Viscous abilities

Ability 1

Splatter

Cooldown
26s

Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.

Damage
55 ×0.7 Spirit
Bounces
2
Move Speed
-28%
Puddle Duration
10s ×1.1
  1. I

    +36 Damage and +1.5m Radius

    1 AP
  2. II

    -14s Cooldown

    2 AP
  3. III

    +1 Bounce and improved Spirit Scaling

    5 AP

Ability 2

The Cube

Cooldown
42s
Range
20m
Duration
3s

Encase the target in a cube of restorative goo that protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press Mantle to escape early.

Health Regen
+40 ×0.3
Buff Duration
8s
  1. I

    Increases Move Speed and Stamina Recovery

    1 AP
  2. II

    +25 Health Regen and +1s Duration

    2 AP
  3. III

    Removes all non-ult Debuffs and -20s Cooldown

    5 AP

Ability 3

Puddle Punch

Cooldown
24s
Range
40m

Materialize a fist in the world that punches everyone in the area, applying Knock Up.

Punching an enemy deals Melee Damage and applies Slow. Enemies can Parry this attack.

You and your allies have increased Air Control.

Damage
20 ×0.6
Move Speed
-24%
Slow Duration
3s
  1. I

    +1 Charge and +20 Damage

    1 AP
  2. II

    +1.5m Radius and +60% Lifesteal

    2 AP
  3. III

    -14s Cooldown and now deals Heavy Melee Damage

    5 AP

Ultimate

Goo Ball

Cooldown
150s
Duration
11s

Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.

Damage
110 ×1 Spirit
Stun Duration
0.5s
Ball Radius
1.4m
Spirit Resist
+35%
Bullet Resist
+35%
  1. I

    -25s Cooldown

    1 AP
  2. II

    +70 Damage and +20% Resists

    2 AP
  3. III

    +7s Duration, +0.3s Stun Duration, and + Spirit Scaling

    5 AP

What players buy

Viscous build

The items Viscous players pick most often in the early game, and how often they buy each one.

  1. I
    Mystic Burst 800
    Picked in 54% of games
  2. I
    Melee Lifesteal 800
    Picked in 40% of games
  3. I
    High-Velocity Rounds 800
    Picked in 34% of games
  4. I
    Mystic Expansion 800
    Picked in 24% of games

From recent matches

Teammates and counters

Viscous wins 45.8% of 446k matches in the last 30 days. Here's who Viscous does best with, the heroes Viscous struggles against most, and the ones Viscous beats most often.

From recent matches

Items Viscous players buy

How often Viscous players buy each item and how often they win with it, over 446k matches in the last 30 days. Expensive items bought late often show high win rates because the game was already going well.

ItemBought inWin rateUsually bought at
Mystic Expansion79.3%46.8%13 min
Mystic Burst71.0%45.7%5 min
Tankbuster64.0%46.9%23 min
Spirit Snatch63.2%48.1%20 min
Spirit Strike62.6%47.2%11 min
Greater Expansion58.5%48.5%26 min
Superior Cooldown55.3%48.1%26 min
Extra Charge55.0%47.3%11 min
Compress Cooldown51.5%46.9%20 min
High-Velocity Rounds50.6%45.5%6 min

Highest win rates (bought in 5% of matches or more)

  1. Witchmail 55.7% won · bought in 8.3%
  2. Phantom Strike 55.7% won · bought in 6.1%
  3. Spirit Burn 53.8% won · bought in 19.1%
  4. Mystic Reverb 53.6% won · bought in 14.6%
  5. Diviner's Kevlar 53.1% won · bought in 5.7%
  6. Crushing Fists 52.2% won · bought in 33.2%

Gun

Deep Sea Interpreter

Viscous' weapon
DPS
49
While firing
Sustained DPS
31
Including reloads
Bullet damage
10.34
Fire rate
4.76/s
Magazine
20
Empties in 4.2s
Reload
2.5s

Damage over distance

Full damage to 19.99m Drops to 10% by 57.51m

Headshots deal ×1.65 damage. Bullets travel at 254 m/s.

Initiate to Eternus

Viscous win rate by rank

How often Viscous wins at each rank (by the average rank of the match) over the last 30 days. The middle line is 50%.

  1. Initiate 46.1% · 5,131
  2. Seeker 46.1% · 9,851
  3. Acolyte 46.3% · 8,711
  4. Sentinel 45.7% · 7,695
  5. Mystic 46.3% · 7,141
  6. Ritualist 44.8% · 7,046
  7. Emissary 46.3% · 7,211
  8. Oracle 46.3% · 7,817
  9. Phantom 47.8% · 6,991
  10. Ascendant 48.8% · 2,651
  11. Eternus 49.5% · 1,088

Every boon

Growth per level

Collecting souls levels you up. Each level from 2 onward is a boon, and every boon permanently adds:

Health
+45
Bullet damage
+0.36
Melee damage
+1.58
Spirit power
+1.3

Quick answers

Viscous questions

What type of hero is Viscous?
Viscous is a mystic. Ability-focused heroes whose damage and control scale with spirit power. Complexity: moderate.
What are Viscous' abilities?
Splatter, The Cube and Puddle Punch, plus the ultimate Goo Ball. Each one has three upgrades that cost 1, 2 and 5 ability points.
How much health does Viscous have?
Viscous starts with 780 health and gains 45 more with every boon (each level from 2 onward).
Is Viscous good for beginners?
Viscous is rated moderate. If you're new, Graves, Haze and Infernus are easier places to start.
What should I buy first on Viscous?
Most Viscous players open with Mystic Burst, Melee Lifesteal and High-Velocity Rounds. See the full Viscous build for mid and late game items.

Case history

Viscous lore

The Bermuda Triangle was never a myth, it was a shadowline nexus deep underneath the Atlantic Ocean. For the most part, the things that escaped this astral gate were benign (like Nessie), but now something dark and predatory known only as The Adversary hunts the seas... and ocean denizens are scared to death.

One of those inhabitants, a psychic sea anemone, wants to do something about it. Summoning an ectoplasmic goo body to traverse the surface, Viscous is desperately trying to summon the Patrons in order to keep The Deep safe from the horror that lurks below.

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Last updated 26 October 2026

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