Ability 1
Bashdown
- Cooldown
- 35s
- Range
- 4m
Slam your bat into the ground, Pulling enemies down and dealing Melee Damage.
The slam creates a shockwave that deals Spirit Damage and applies Knock Up.
- Damage
- 35 ×1.1 Spirit
- I
-10s Cooldown
1 AP - II
+1 Charge and +2m Radius
2 AP - III
-3s Charge Time
5 AP
Now deals 50% Heavy Melee Damage
