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Death Slam

Lash · Ultimate

Lift enemies and smash them into the ground

Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press Attack to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.

Death Slam has a 170 second cooldown and a range of 20m.

Every upgrade

Death Slam numbers

Each column includes every upgrade before it. Highlighted values are the ones that tier changes.

StatBase+ Tier I+ Tier II+ Tier III
Cooldown 170s170s135s135s
Cast Range 20m20m20m26m
Impact Damage spirit105105105105
Max Throw Distance spirit14m26m26m26m
Move Speed -40%-40%-40%-40%
Slow Duration 4s4s4s4s
Cast Delay 0.3s0.3s0.3s0.3s
Stun Duration 0s0s0s1.2s

Scaling

Death Slam at each spirit level

Spirit power raises these values. Each point adds the listed amount, so here is what they reach as your spirit power grows (base upgrades). How spirit power works

StatPer point0 spirit25 spirit50 spirit75 spirit100 spirit150 spirit
Impact Damage+0.97105129.37153.75178.12202.49251.24
Max Throw Distance+0.1414m17.5m21m24.5m28m35m

Ability points

Death Slam upgrades

  1. Tier I · 1 AP

    +12m Max Throw Distance

  2. Tier II · 2 AP

    -35s Cooldown

  3. Tier III · 5 AP

    Stun enemies in Radius for 1.2s
    +6m Cast Range

The rest of the kit

Other Lash abilities

Quick answers

Death Slam questions

What does Death Slam do in Deadlock?
Death Slam is Lash's ultimate. Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. Press Attack to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
What is the cooldown of Death Slam?
170 seconds before upgrades, and 135 seconds with every upgrade. Cooldown reduction items shorten it further.
What do Death Slam's upgrades do?
Tier 1 (1 AP): +12m Max Throw Distance Tier 2 (2 AP): -35s Cooldown Tier 3 (5 AP): Stun enemies in Radius for 1.2s+6m Cast Range
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