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Mirage Assassin hero · Moderate

Times his shots and catches fleeing targets

BodyguardTravellerFocused

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

Mirage starts with 730 health and a gun that deals 40 damage per second. Their abilities are Fire Scarabs, Dust Devil and Djinn's Mark, with Traveler as the ultimate.

Health
730
Regen
1.5/s
Move speed
7m/s
Sprint
+1.6m/s
Stamina
3
Gun DPS
40

Win rate 44.7% Pick rate 12.1% 401k matches in the last 30 days Counters and synergy

The kit

Mirage abilities

Ability 1

Fire Scarabs

Cooldown
35s
Charges
2

Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.

Damage Per Second
8 ×0.1 Spirit
Damage Penalty
-20%
Steal Duration
5s
  1. I

    +7 Damage Per Second

    1 AP
  2. II

    +1 Charge
    +2s Duration

    2 AP
  3. III

    -15% Damage Penalty
    Increased Spirit scaling

    5 AP

Ability 2

Dust Devil

Cooldown
36s
Range
20m

Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.

Damage
65 ×0.3 Spirit
Lift Duration
0.3s
Bullet Evasion Chance
30%
Radius
4m
Bullet Evasion Duration
4s
Move Speed
-24%
Slow Duration
3s
  1. I

    +60 Damage

    1 AP
  2. II


    -12s Cooldown
    +30% Evasion

    2 AP
  3. III

    Recast within 6s.
    Increases spirit scaling.

    5 AP

Ability 3

Djinn's Mark

Cooldown
2.75s

Active: Consume all Djinn Marks to deal their damage now.

Base Damage
11 ×0.35 Spirit
Damage Per Mark
2x
Max Stacks
4
Max Frequency
2.75s
Djinn's Mark Duration
5s
Reveal Duration
6s
Proc Max Range
40m
  1. I

    On Proc: Apply a fading 48% Slow for 0.8s

    1 AP
  2. II

    +20 Base Damage and +3s Multiplier Duration

    2 AP
  3. III

    -0.75s Cooldown
    + Max Marks
    Stun Victim for 0.5s on Max Marks

    5 AP

Ultimate

Traveler

Cooldown
140s

Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.

Wait Time
2s
Interrupt Cooldown
4s
  1. I

    +3m Move Speed and +20% Fire Rate for 12s

    1 AP
  2. II

    0.6 Barrier that scales with Spirit

    2 AP
  3. III

    -90s Cooldown

    5 AP

What players buy

Mirage build

The items Mirage players pick most often in the early game, and how often they buy each one.

  1. I
    Mystic Regeneration 800
    Picked in 80% of games
  2. I
    Monster Rounds 800
    Picked in 36% of games
  3. II
    Suppressor 1,600
    Picked in 28% of games
  4. I
    Extra Spirit 800
    Picked in 25% of games

From recent matches

Teammates and counters

Mirage wins 44.7% of 401k matches in the last 30 days. Here's who Mirage does best with, the heroes Mirage struggles against most, and the ones Mirage beats most often.

From recent matches

Items Mirage players buy

How often Mirage players buy each item and how often they win with it, over 401k matches in the last 30 days. Expensive items bought late often show high win rates because the game was already going well.

ItemBought inWin rateUsually bought at
Mystic Regeneration84.7%45.0%3 min
Mystic Vulnerability81.9%45.4%15 min
Toxic Bullets81.2%46.0%21 min
Ricochet80.2%47.1%24 min
Healbane71.7%45.5%11 min
Escalating Exposure67.4%48.5%28 min
Compress Cooldown65.5%45.0%13 min
Superior Cooldown57.6%46.4%26 min
Titanic Magazine57.2%46.0%17 min
Suppressor44.0%44.9%9 min

Highest win rates (bought in 5% of matches or more)

  1. Silencer 54.5% won · bought in 16.0%
  2. Siphon Bullets 54.3% won · bought in 15.3%
  3. Spiritual Overflow 53.4% won · bought in 26.3%
  4. Inhibitor 53.1% won · bought in 24.4%
  5. Boundless Spirit 51.0% won · bought in 28.0%
  6. Mercurial Magnum 50.8% won · bought in 15.8%

Gun

Promises Kept

Mirage's weapon
DPS
40
While firing
Sustained DPS
28
Including reloads
Bullet damage
14.8
Fire rate
2.72/s
Magazine
16
Empties in 5.88s
Reload
2.6s

Damage over distance

Full damage to 19.99m Drops to 10% by 57.51m

Headshots deal ×1.65 damage. Bullets travel at 828 m/s and drop over long distances.

Initiate to Eternus

Mirage win rate by rank

How often Mirage wins at each rank (by the average rank of the match) over the last 30 days. The middle line is 50%.

  1. Initiate 44.5% · 3,889
  2. Seeker 43.1% · 7,630
  3. Acolyte 43.2% · 6,761
  4. Sentinel 43.4% · 6,071
  5. Mystic 41.8% · 5,645
  6. Ritualist 43.2% · 5,396
  7. Emissary 42.9% · 5,195
  8. Oracle 42.9% · 5,995
  9. Phantom 43.2% · 5,906
  10. Ascendant 45.7% · 2,516
  11. Eternus 45.4% · 926

Every boon

Growth per level

Collecting souls levels you up. Each level from 2 onward is a boon, and every boon permanently adds:

Health
+45
Bullet damage
+0.3
Melee damage
+1.58
Spirit power
+1.1

Quick answers

Mirage questions

What type of hero is Mirage?
Mirage is a assassin. Mobile heroes who pick off isolated targets and burst them down. Complexity: moderate.
What are Mirage's abilities?
Fire Scarabs, Dust Devil and Djinn's Mark, plus the ultimate Traveler. Each one has three upgrades that cost 1, 2 and 5 ability points.
How much health does Mirage have?
Mirage starts with 730 health and gains 45 more with every boon (each level from 2 onward).
Is Mirage good for beginners?
Mirage is rated moderate. If you're new, Graves, Haze and Infernus are easier places to start.
What should I buy first on Mirage?
Most Mirage players open with Mystic Regeneration, Monster Rounds and Suppressor. See the full Mirage build for mid and late game items.

Case history

Mirage lore

The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship.

Mirage is one such bodyguard. Employed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.

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Last updated 26 October 2026

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