
Fire Scarabs
Mirage · Ability 1
Send out scarabs that steal life from enemies
Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.
Fire Scarabs has a 35 second cooldown and 2 charges.
Every upgrade
Fire Scarabs numbers
Each column includes every upgrade before it. Highlighted values are the ones that tier changes.
| Stat | Base | + Tier I | + Tier II | + Tier III |
|---|---|---|---|---|
| Cooldown | 35s | 35s | 35s | 35s |
| Charges | 2 | 2 | 3 | 3 |
| Damage Per Second spirit | 8 | 15 | 15 | 15 |
| Damage Penalty | -20% | -20% | -20% | -35% |
| Steal Duration | 5s | 5s | 7s | 7s |
Scaling
Fire Scarabs at each spirit level
Spirit power raises these values. Each point adds the listed amount, so here is what they reach as your spirit power grows (base upgrades). How spirit power works
| Stat | Per point | 0 spirit | 25 spirit | 50 spirit | 75 spirit | 100 spirit | 150 spirit |
|---|---|---|---|---|---|---|---|
| Damage Per Second | +0.1 | 8 | 10.5 | 13 | 15.5 | 18 | 23 |
Ability points
Fire Scarabs upgrades
Tier I · 1 AP
+7 Damage Per Second
Tier II · 2 AP
+1 Charge
+2s DurationTier III · 5 AP
-15% Damage Penalty
Increased Spirit scaling
The rest of the kit
Other Mirage abilities
Quick answers
Fire Scarabs questions
- What does Fire Scarabs do in Deadlock?
- Fire Scarabs is Mirage's ability 1. Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.
- What is the cooldown of Fire Scarabs?
- 35 seconds before upgrades. Cooldown reduction items shorten it further.
- What do Fire Scarabs' upgrades do?
- Tier 1 (1 AP): +7 Damage Per Second Tier 2 (2 AP): +1 Charge+2s Duration Tier 3 (5 AP): -15% Damage Penalty Increased Spirit scaling