
Tag Along Rem · Ability 2
Jump to an ally and nap alongside them. Both you and the ally receive a burst Heal based on missing health followed by lingering Regen.
Hop between allies with Ability2 to apply the heal, once per ally.
You are knocked off if stunned by an ultimate ability.
You can use items and all self-casts target your ally instead.
Tag Along has a 40 second cooldown and a range of 23m.
Every upgrade
Tag Along numbers
Each column includes every upgrade before it. Highlighted values are the ones that tier changes.
| Stat | Base | + Tier I | + Tier II | + Tier III |
|---|---|---|---|---|
| Cooldown | 40s | 32s | 32s | 32s |
| Cast Range | 23m | 23m | 23m | 23m |
| Duration | 5.5s | 5.5s | 5.5s | 5.5s |
| Missing Health Burst | 15% | 15% | 15% | 15% |
| Health Restored | 42/s | 42/s | 42/s | 42/s |
| Barrier Effectiveness | 0% | 0% | 35% | 35% |
| Item Duration Percent | 0% | 0% | 35% | 35% |
| Regen Duration | 2s | 2s | 2s | 2s |
| Spirit Power | +0% | +0% | +0% | +15% |
| Buff Duration | 0s | 0s | 0s | 10s |
| Bonus Spirit Power | 0 | 0 | 0 | 35 |
| Item Range Percent | 0 | 0 | 35 | 35 |
Ability points
Tag Along upgrades
Tier I · 1 AP
-8s Cooldown
Tier II · 2 AP
35% Bonus Item Range, Duration, and Barrier Effectiveness while napping
Tier III · 5 AP
+15% Spirit Power and +35 Spirit Power while napping and for 10s after napping
Improved Spirit Scaling
The rest of the kit
Other Rem abilities
Quick answers
Tag Along questions
- What does Tag Along do in Deadlock?
- Tag Along is Rem's ability 2. Jump to an ally and nap alongside them. Both you and the ally receive a burst Heal based on missing health followed by lingering Regen.Hop between allies with Ability2 to apply the heal, once per ally.You are knocked off if stunned by an ultimate ability.You can use items and all self-casts target your ally instead.
- What is the cooldown of Tag Along?
- 40 seconds before upgrades, and 32 seconds with every upgrade. Cooldown reduction items shorten it further.
- What do Tag Along's upgrades do?
- Tier 1 (1 AP): -8s Cooldown Tier 2 (2 AP): 35% Bonus Item Range, Duration, and Barrier Effectiveness while napping Tier 3 (5 AP): +15% Spirit Power and +35 Spirit Power while napping and for 10s after nappingImproved Spirit Scaling