What The Doorman says
The Doorman voice lines
The Doorman has 1,781 voice lines in Deadlock, and you can play every one here: what The Doorman says when picked, on kills, about teammates and enemies, when using abilities and items, plus 57 conversations with other heroes before a match.
- Voice lines
- 1,781
- Conversations
- 57
- Kill lines
- 209
- Pings
- 851
20 lines
Picking The Doorman
- I am at your service. When picked
- I'm afraid a doorman's job is never done. When swapped out
- I am honored to serve at your pleasure. When picked
- Alas, my duties at The Baroness consume me today. When swapped out
- I think you'll find the service at The Baroness to be… exemplary. When picked
- Sadly the guests at The Baroness demand my attention. When swapped out
57 conversations
Conversations
The Doorman and Apollo
The Doorman and Bebop
The Doorman and Calico
The Doorman and Drifter
The Doorman and Dynamo
209 lines
Kills
- Your reign is over. Ending someone's streak
- Detective Abrams has been put down. Killing Abrams
- *sigh* Any kill
- It's good for young men to learn about disappointment. Killing Apollo
- Your wealth does not impress… Killing a rich enemy
- The scrap golem's been handled. Killing Bebop
159 lines
Teammates
- Abrams made his move! Abrams: big stun
- They took out Apollo! Apollo dies in lane
- They took out the Pigeon Lady! Baba dies in lane
- Good hook, Bebop! Bebop: far hook
- There goes one useful idiot. Billy passes on a zipline
- I always liked that one Calico passes on a zipline
69 lines
Enemies
- We need to prepare our defenses. An enemy takes the Rejuvenator
- Help me kill the detective! Abrams is hard to kill
- Damn you, Bebop! Bebop: hooked
- Dynamo's moving in! Dynamo: charges
- Owl! Grey Talon: see missile
- You can't run from me, Haze. Haze: kill when invisible
195 lines
Abilities
- You are of course welcome to stay at The Baroness for as long as you'd like. I do hope you enjoy your visit. Using Hotel Guest
- The tome is an impossible burden, Detective, why don't you lay your head down, and enjoy the amenities that The Baroness can offer. Using Hotel Guest on Abrams
- Reality twists and bends around you. How can this be? Has The Baroness turned on it's loyal servant? Or has a fledging god lost his mind in the face of the Patrons? Using Hotel Guest on The Doorman
- Apollo, how does it feel to be a part of a family so hated that children in Ixia sing a schoolyard rhyme about your mother being impaled on a tree? Using Hotel Guest on Apollo
- A gift from The Baroness. Using Call Bell
- How much of your time is spent taking care of Miss Shelly, Bebop? The double life you lead must be exhausting. Take some time for yourself, you deserve it. Using Hotel Guest on Bebop
39 lines
Item actives
- The Baroness will call to them. Using Refresher
- Colossus! Using Colossus
- Curse! Using Curse
- Decay! Using Decay
- Echo shard! Using Echo Shard
- Ice blast! Using Cold Front
114 lines
Moods and moments
Angry 10
- Wretched people…
- They will suffer for their actions…
- I will not forget nor forgive.
- They've made a powerful enemy today…
- I will not be made a fool.
- I will make them suffer for this.
- The nerve of some people…
- This cannot stand…
- Appalling behavior.
- How rude.
Unspent ability points 3
- I can train my powers.
- I mustn’t forget to upgrade my powers.
- Soon my powers will grow.
Warning 3
- Hmm… the enemy can be anywhere.
- I bet they're hiding in walls like the vermin they are.
- Perhaps I'm too far from my allies.
Close call 5
- They almost had me…
- They're scrappier than I anticipated…
- They thought they could actually stop me.
- Well at least they tried.
- I won't be killed by the likes of them.
Worried 10
- This is not going as planned…
- I'm not sure I like this…
- We may need to regroup…
- Not ideal…
- An unfortunate turn of events.
- Fortune has turned its back on us.
- I might need to rethink things…
- Vexing…
- If we're to complete the ritual we must think clearly.
- Things are escalating…
Congratulating 5
- Great job.
- Good work.
- You make for a lovely companion.
- Splendid job.
- We complement each other nicely, don't we…
Happy 10
- Happy to be of service.
- Our victory was satisfying albeit inevitable.
- And now to celebrate at The Baroness.
- Exquisite work.
- It was my pleasure to be of service.
- Well it looks like my work here is done.
- I trust my services were satisfactory.
- It was so nice getting a chance to summon old friends…
- I doubt they'll underestimate us again…
- Oh I look forward to doing that again…
Hunting 3
- Now where did they run off to?
- Hello? Housekeeping.
- Oh don't run and hide, we were having so much fun together.
Interrupting 5
- A valiant effort.
- I'll stop them!
- You tried.
- I don't think so.
- There'll be none of that.
Last one standing 3
- A Doorman's job is never done.
- And so I remain.
- I will tend to things until my allies return.
Leaving base 5
- It's time to complete the ritual.
- The Patron will be summoned.
- And now we crush them like ants.
- This is the beginning of the end.
- Our victory is at hand.
Near miss 5
- They’ll be more opportunities to kill them…
- Look at them scurry away…
- I look forward to meeting them again…
- Come back when you find your courage, friend
- And so the coward flees…
Outnumbered 3
- There's too many of them.
- I don't care for these odds.
- The math is not in my favor.
Parrying 3
- Pathetic.
- Please.
- Fool.
Picking up souls 5
- Thanks for the tip.
- Oh!
- How lovely.
- No sense in letting this go to waste.
- I'm sure I'll find a way to spend this.
Picking up the Rejuvenator 3
- The Rejuv is ours.
- Now we finish things.
- It's time to get back to work.
Sad 10
- There will be other days…
- I'll reflect on this at The Baroness…
- Turns out humanity is full of surprises.
- Well that was unexpected.
- Next time will go differently.
- The Patrons will have to wait.
- Next time we will succeed.
- Rest assured that I will one day complete the ritual.
- A minor setback.
- If they think they weakened my resolve they're fooling themselves.
An enemy uses Metal Skin 3
- They have metal skin!
- Don't bother shooting them!
- Bullets won't hurt them!
Spotting souls 3
- There are souls nearby.
- I should get those souls.
- I shouldn't leave the souls lying around.
Shop reminder 12
- Time to pick up a trinket.
- I should go by the curiosity shop.
- I might want to buy an item.
- I wonder what I can afford now.
- I can afford something new at the shop.
- It might be time to spend souls.
- I should consider my next purchase carefully.
- I have enough souls to buy something of real value.
- I should see what the shopkeeper has for me now.
- There's nothing I can't afford.
- I do believe that it's time to go shopping.
- I can afford whatever the shopkeeper passes off as luxury.
A tower denied 5
- The objective is still destroyed, that's what matters.
- Another objective down.
- The ritual is closer to completion.
- Another part of the ritual complete.
- I look forward to saying hello to some old friends….
851 lines
Pings
- Call Bell's almost ready. Call Bell almost ready
- Abrams's above us! Abrams above
- Call Bell's on cooldown. Call Bell not ready
- Apollo, I can heal you! Can heal Apollo
- Doorway's almost ready. Doorway almost ready
- Let's take out the Pigeon Lady. Attack Baba
Quick answers
The Doorman voice line questions
- How many voice lines does The Doorman have?
- 1,781. That's 20 for being picked or swapped out, 209 about kills, 228 about teammates and enemies, 851 map pings and The Doorman's side of 57 conversations with other heroes.
- Who does The Doorman talk to before a match?
- The Doorman has 57 conversations with 19 other heroes, most often Abrams, Apollo and Bebop. They play at the start of a match, as the heroes ride the zipline out of base.