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Victor Brawler hero · Moderate

YouCan'tKill Me

Victor starts with 800 health and a gun that deals 61 damage per second. Their abilities are Pain Battery, Jumpstart and Aura of Suffering, with Shocking Reanimation as the ultimate.

Health
800
Regen
1.5/s
Move speed
6.3m/s
Sprint
+1.1m/s
Stamina
3
Gun DPS
61

Win rate 54.3% Pick rate 29.8% 990k matches in the last 30 days Counters and synergy

The kit

Victor abilities

Ability 1

Pain Battery

Cooldown
2s
Range
28m

Taking any damage passively charges up your Pain Battery.

Once full, activating the ability fires multiple shocking bolts, dealing Spirit Damage once per target.

Damage
100 ×1.6
  1. I

    On Hit: Apply 32% Slow for 2s

    1 AP
  2. II

    +50 Damage

    2 AP
  3. III

    On Hero Hit: Heal for 15% of your missing health and increased Spirit scaling

    5 AP

Ability 2

Jumpstart

Cooldown
30s
Duration
4.5s

Deal Spirit Damage to yourself. Then, gain bonus Regen and Move Speed, decaying over time.

Current Health
15%
Total HP Regen
100 ×1.2
Move Speed
+3 m
  1. I

    +3 m Move Speed

    1 AP
  2. II

    +70 Total HP Regen and -8s Cooldown

    2 AP
  3. III

    +1 Charge
    +50% Debuff Resistance
    Increases spirit scaling

    5 AP
Cooldown
2s
Duration
8s

Unleash pain, dealing Spirit DPS to both enemies and yourself.

The damage continues to increase the longer the ability is channeled, up to a maximum amount.

Minimum DPS
13 ×0.15
Max DPS
58 ×0.72
Self Damage
70%
  1. I

    Enemies receive 20% Move and Dash Slow

    1 AP
  2. II

    + Min DPS and +34 Max DPS

    2 AP
  3. III

    +1m Radius
    Enemies take +15% Damage

    5 AP
Cooldown
240s

Release a wave after taking lethal damage, applying a diminishing Slow.

After a brief channel you reanimate, dealing Spirit Damage and applying Stun to nearby enemies.

Rebirth Health
50%
Damage
200 ×2
Move Speed
-120%
Slow Duration
3s
  1. I

    While On Cooldown: Gain +15% Fire Rate and 0.06 Spirit Damage per Bullet

    1 AP
  2. II

    +50% Rebirth Health

    2 AP
  3. III

    +175 Damage
    +1.5 Stun
    -95s Cooldown

    5 AP

What players buy

Victor build

The items Victor players pick most often in the early game, and how often they buy each one.

  1. I
    Extra Regen 800
    Picked in 82% of games
  2. I
    Extra Spirit 800
    Picked in 72% of games
  3. II
    Improved Spirit 1,600
    Picked in 50% of games
  4. II
    Healing Booster 1,600
    Picked in 26% of games

From recent matches

Teammates and counters

Victor wins 54.3% of 990k matches in the last 30 days. Here's who Victor does best with, the heroes Victor struggles against most, and the ones Victor beats most often.

From recent matches

Items Victor players buy

How often Victor players buy each item and how often they win with it, over 990k matches in the last 30 days. Expensive items bought late often show high win rates because the game was already going well.

ItemBought inWin rateUsually bought at
Healing Booster92.4%54.7%11 min
Extra Regen91.7%54.6%3 min
Spirit Lifesteal90.7%55.1%14 min
Extra Spirit84.3%54.9%3 min
Mystic Vulnerability82.7%55.4%18 min
Enduring Speed81.7%55.4%15 min
Infuser75.5%57.1%23 min
Mystic Expansion74.0%55.9%16 min
Escalating Exposure73.2%59.0%26 min
Torment Pulse72.6%56.0%13 min

Highest win rates (bought in 5% of matches or more)

  1. Spirit Burn 66.9% won · bought in 6.6%
  2. Scourge 66.0% won · bought in 6.5%
  3. Witchmail 65.3% won · bought in 6.3%
  4. Refresher 65.2% won · bought in 27.7%
  5. Ethereal Shift 65.0% won · bought in 11.8%
  6. Transcendent Cooldown 62.9% won · bought in 31.6%

Gun

Weapon

Victor's weapon
DPS
61
While firing
Sustained DPS
40
Including reloads
Bullet damage
12
Fire rate
5.05/s
Magazine
24
Empties in 4.75s
Reload
2.4s

Damage over distance

Full damage to 19.99m Drops to 10% by 57.51m

Headshots deal ×1.65 damage. Bullets travel at 203 m/s.

Initiate to Eternus

Victor win rate by rank

How often Victor wins at each rank (by the average rank of the match) over the last 30 days. The middle line is 50%.

  1. Initiate 55.1% · 14k
  2. Seeker 54.3% · 29k
  3. Acolyte 53.8% · 23k
  4. Sentinel 53.5% · 19k
  5. Mystic 53.2% · 15k
  6. Ritualist 52.7% · 14k
  7. Emissary 52.0% · 13k
  8. Oracle 52.6% · 14k
  9. Phantom 51.2% · 13k
  10. Ascendant 51.1% · 5,457
  11. Eternus 49.9% · 1,966

Every boon

Growth per level

Collecting souls levels you up. Each level from 2 onward is a boon, and every boon permanently adds:

Health
+34
Bullet damage
+0.26
Melee damage
+1.58
Spirit power
+1.1

Quick answers

Victor questions

What type of hero is Victor?
Victor is a brawler. Durable heroes who fight up close and soak damage for their team. Complexity: moderate.
What are Victor's abilities?
Pain Battery, Jumpstart and Aura of Suffering, plus the ultimate Shocking Reanimation. Each one has three upgrades that cost 1, 2 and 5 ability points.
How much health does Victor have?
Victor starts with 800 health and gains 34 more with every boon (each level from 2 onward).
Is Victor good for beginners?
Victor is rated moderate. If you're new, Graves, Haze and Infernus are easier places to start.
What should I buy first on Victor?
Most Victor players open with Extra Regen, Extra Spirit and Improved Spirit. See the full Victor build for mid and late game items.

Case history

Victor lore

A lot of people spend their whole lives wondering who they really are. For Victor, this existential question is made more complicated as he woke up on a mortuary table with no knowledge of his creator, why he was made, and whom he is made of. Now searching the five boroughs for answers, Victor is hoping to find someone who can identify any part of him.

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Last updated 26 October 2026

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