Ability 1
Stake
- Cooldown
- 40s
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
- Tether Duration
- 1.75s
- Damage
- 40 ×0.5 Spirit
- Capture Radius
- 9m
- Tether Length
- 9m
- Move Speed
- -40%
- I
+45 Damage
1 AP - II
-22s Cooldown
2 AP - III
+0.75s Tether Duration and +2m Capture Radius
5 AP
