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Stake

Vindicta · Ability 1

Tether your enemies to the ground

Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.

Stake has a 40 second cooldown.

Every upgrade

Stake numbers

Each column includes every upgrade before it. Highlighted values are the ones that tier changes.

StatBase+ Tier I+ Tier II+ Tier III
Cooldown 40s40s18s18s
Tether Duration 1.75s1.75s1.75s2.5s
Damage spirit40858585
Capture Radius 9m9m9m11m
Tether Length 9m9m9m9m
Move Speed -40%-40%-40%-40%

Scaling

Stake at each spirit level

Spirit power raises these values. Each point adds the listed amount, so here is what they reach as your spirit power grows (base upgrades). How spirit power works

StatPer point0 spirit25 spirit50 spirit75 spirit100 spirit150 spirit
Damage+0.54052.56577.590115

Ability points

Stake upgrades

  1. Tier I · 1 AP

    +45 Damage

  2. Tier II · 2 AP

    -22s Cooldown

  3. Tier III · 5 AP

    +0.75s Tether Duration and +2m Capture Radius

The rest of the kit

Other Vindicta abilities

Quick answers

Stake questions

What does Stake do in Deadlock?
Stake is Vindicta's ability 1. Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
What is the cooldown of Stake?
40 seconds before upgrades, and 18 seconds with every upgrade. Cooldown reduction items shorten it further.
What do Stake's upgrades do?
Tier 1 (1 AP): +45 Damage Tier 2 (2 AP): -22s Cooldown Tier 3 (5 AP): +0.75s Tether Duration and +2m Capture Radius
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