
Guided Owl Grey Talon · Ultimate
Fly your owl to damage enemies from afar
After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold Move Forward to accelerate the owl.
Press Mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.
Guided Owl has a 125 second cooldown.
Every upgrade
Guided Owl numbers
Each column includes every upgrade before it. Highlighted values are the ones that tier changes.
| Stat | Base | + Tier I | + Tier II | + Tier III |
|---|---|---|---|---|
| Cooldown | 125s | 125s | 85s | 85s |
| Damage spirit | 230 | 315 | 315 | 315 |
| Explosion Radius | 12m | 12m | 12m | 12m |
| Stun Duration | 0.75s | 0.75s | 0.75s | 0.75s |
| Spirit Power Per Kill | 8 | 8 | 8 | 8 |
| Low Health Threshold | 0% | 0% | 0% | 22% |
Scaling
Guided Owl at each spirit level
Spirit power raises these values. Each point adds the listed amount, so here is what they reach as your spirit power grows (base upgrades). How spirit power works
| Stat | Per point | 0 spirit | 25 spirit | 50 spirit | 75 spirit | 100 spirit | 150 spirit |
|---|---|---|---|---|---|---|---|
| Damage | +0.94 | 230 | 253.44 | 276.87 | 300.31 | 323.74 | 370.62 |
Ability points
Guided Owl upgrades
Tier I · 1 AP
+85 Damage
Tier II · 2 AP
-40s Cooldown
Tier III · 5 AP
After hit, kills enemies that are below 22% Health
The rest of the kit
Other Grey Talon abilities
Quick answers
Guided Owl questions
- What does Guided Owl do in Deadlock?
- Guided Owl is Grey Talon's ultimate. After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold Move Forward to accelerate the owl.Press Mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.
- What is the cooldown of Guided Owl?
- 125 seconds before upgrades, and 85 seconds with every upgrade. Cooldown reduction items shorten it further.
- What do Guided Owl's upgrades do?
- Tier 1 (1 AP): +85 Damage Tier 2 (2 AP): -40s Cooldown Tier 3 (5 AP): After hit, kills enemies that are below 22% Health