
Enchanter's Satchel
Pocket · Ability 3
Briefly escape into your suitcase, then deal damage
Escape into your suitcase. When the duration ends, deal Spirit Damage to nearby enemies. Duration can be ended early by performing any action.
Enchanter's Satchel has a 17 second cooldown.
Every upgrade
Enchanter's Satchel numbers
Each column includes every upgrade before it. Highlighted values are the ones that tier changes.
| Stat | Base | + Tier I | + Tier II | + Tier III |
|---|---|---|---|---|
| Cooldown | 17s | 12s | 12s | 12s |
| Channel Duration | 1.5s | 1.5s | 1.5s | 3s |
| Damage spirit | 65 | 65 | 155 | 155 |
| Move Slow Percent | 0 | 0 | 0 | 32 |
| Fire Rate | -0% | -0% | -0% | -40% |
| Debuff Duration | 0s | 0s | 0s | 4s |
| Radius | 12m | 12m | 12m | 16m |
Scaling
Enchanter's Satchel at each spirit level
Spirit power raises these values. Each point adds the listed amount, so here is what they reach as your spirit power grows (base upgrades). How spirit power works
| Stat | Per point | 0 spirit | 25 spirit | 50 spirit | 75 spirit | 100 spirit | 150 spirit |
|---|---|---|---|---|---|---|---|
| Damage | +1.1 | 65 | 92.5 | 120 | 147.5 | 175 | 230 |
Ability points
Enchanter's Satchel upgrades
Tier I · 1 AP
-5s Cooldown
Tier II · 2 AP
+90 Damage
Tier III · 5 AP
+s Duration
+4m Radius
-% Move Speed and Fire Rate for 4s
The rest of the kit
Other Pocket abilities
Quick answers
Enchanter's Satchel questions
- What does Enchanter's Satchel do in Deadlock?
- Enchanter's Satchel is Pocket's ability 3. Escape into your suitcase. When the duration ends, deal Spirit Damage to nearby enemies. Duration can be ended early by performing any action.
- What is the cooldown of Enchanter's Satchel?
- 17 seconds before upgrades, and 12 seconds with every upgrade. Cooldown reduction items shorten it further.
- What do Enchanter's Satchel's upgrades do?
- Tier 1 (1 AP): -5s Cooldown Tier 2 (2 AP): +90 Damage Tier 3 (5 AP): +s Duration+4m Radius-% Move Speed and Fire Rate for 4s