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Seismic Impact

Abrams · Ultimate

Smash into enemies from above, stunning them

Leap high into the air before crashing into the ground, dealing Spirit Damage and applying Stun.

Seismic Impact has a 215 second cooldown.

Every upgrade

Seismic Impact numbers

Each column includes every upgrade before it. Highlighted values are the ones that tier changes.

StatBase+ Tier I+ Tier II+ Tier III
Cooldown 215s185s185s185s
Damage spirit100100100100
Stun Duration 1.6s1.6s2.4s2.4s
Immunity Duration 0s0s0s5s
Impact Radius 9m9m9m15m

Scaling

Seismic Impact at each spirit level

Spirit power raises these values. Each point adds the listed amount, so here is what they reach as your spirit power grows (base upgrades). How spirit power works

StatPer point0 spirit25 spirit50 spirit75 spirit100 spirit150 spirit
Damage+2.33100158.13216.25274.38332.5448.75

Ability points

Seismic Impact upgrades

  1. Tier I · 1 AP

    -30s Cooldown

  2. Tier II · 2 AP

    +0.8s Stun Duration

  3. Tier III · 5 AP

    On cast, become Unstoppable for 5s and +6m Impact Radius

The rest of the kit

Other Abrams abilities

Quick answers

Seismic Impact questions

What does Seismic Impact do in Deadlock?
Seismic Impact is Abrams' ultimate. Leap high into the air before crashing into the ground, dealing Spirit Damage and applying Stun.
What is the cooldown of Seismic Impact?
215 seconds before upgrades, and 185 seconds with every upgrade. Cooldown reduction items shorten it further.
What do Seismic Impact's upgrades do?
Tier 1 (1 AP): -30s Cooldown Tier 2 (2 AP): +0.8s Stun Duration Tier 3 (5 AP): On cast, become Unstoppable for 5s and +6m Impact Radius
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