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Last Stand

Warden · Ultimate

Emit pulses that steal health from enemies

After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.

Immune to fear while Last Stand is active.

Last Stand has a 180 second cooldown.

Every upgrade

Last Stand numbers

Each column includes every upgrade before it. Highlighted values are the ones that tier changes.

StatBase+ Tier I+ Tier II+ Tier III
Cooldown 180s180s150s150s
Duration 6s6s6s10s
DPS spirit7070110.5110.5
Hero Lifesteal 75%75%75%75%
Pulse Interval 0.5s0.5s0.5s0.5s
Non-Hero Lifesteal 10%10%10%10%
Bullet Resist +50%+50%+50%+80%
Spirit Resist +50%+50%+50%+80%
Radius 12m16m16m16m
Unstoppable Cast Delay 0001

Scaling

Last Stand at each spirit level

Spirit power raises these values. Each point adds the listed amount, so here is what they reach as your spirit power grows (base upgrades). How spirit power works

StatPer point0 spirit25 spirit50 spirit75 spirit100 spirit150 spirit
DPS+1.370102.5135167.5200265

Ability points

Last Stand upgrades

  1. Tier I · 1 AP

    +4m Radius

  2. Tier II · 2 AP

    +40.5 DPS
    -30s Cooldown

  3. Tier III · 5 AP

    +4s Duration
    Unstoppable and +30% Resists while channeling

The rest of the kit

Other Warden abilities

Quick answers

Last Stand questions

What does Last Stand do in Deadlock?
Last Stand is Warden's ultimate. After charging for 2s, release pulses that damage enemies and heal you based on the damage done. While channeling Last Stand you have greatly increased bullet and spirit resist.Immune to fear while Last Stand is active.
What is the cooldown of Last Stand?
180 seconds before upgrades, and 150 seconds with every upgrade. Cooldown reduction items shorten it further.
What do Last Stand's upgrades do?
Tier 1 (1 AP): +4m Radius Tier 2 (2 AP): +40.5 DPS-30s Cooldown Tier 3 (5 AP): +4s DurationUnstoppable and +30% Resists while channeling
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