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Card Trick

Wraith · Ability 1

Throw homing cards

Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending on its suit. Cards thrown fly towards the enemy or point under your crosshair.

Alt-cast to throw first card

Card Trick has a 0.6 second cooldown, a range of 500m and 2 charges.

Every upgrade

Card Trick numbers

Each column includes every upgrade before it. Highlighted values are the ones that tier changes.

StatBase+ Tier I+ Tier II+ Tier III
Cooldown 0.6s0.6s0.6s0.6s
Charges 2444
Cast Range 500m500m500m500m
Damage spirit45458585
Bonus Damage 60%60%60%100%
Bullet and Spirit Resist Reduction -7%-7%-7%-11%
Move Speed -24%-24%-24%-36%
Heal 606060135
Improved Joker Chance 0001

Scaling

Card Trick at each spirit level

Spirit power raises these values. Each point adds the listed amount, so here is what they reach as your spirit power grows (base upgrades). How spirit power works

StatPer point0 spirit25 spirit50 spirit75 spirit100 spirit150 spirit
Damage+0.554558.7572.586.25100127.5

Ability points

Card Trick upgrades

  1. Tier I · 1 AP

    +2 Charges

  2. Tier II · 2 AP

    +0.4 Damage and increased Spirit Scaling

  3. Tier III · 5 AP

    All suits are improved and higher chance for Jokers

The rest of the kit

Other Wraith abilities

Quick answers

Card Trick questions

What does Card Trick do in Deadlock?
Card Trick is Wraith's ability 1. Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending on its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card
What is the cooldown of Card Trick?
0.6 seconds before upgrades. Cooldown reduction items shorten it further.
What do Card Trick's upgrades do?
Tier 1 (1 AP): +2 Charges Tier 2 (2 AP): +0.4 Damage and increased Spirit Scaling Tier 3 (5 AP): All suits are improved and higher chance for Jokers
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