
Heavy Barrage
McGinnis · Ultimate
Bombard an area with rockets
Unleashes a volley of rockets that home in on a targeted location.
McGinnis is slowed and is still able to use stamina.
Heavy Barrage has a 200 second cooldown and a range of 36m.
Every upgrade
Heavy Barrage numbers
Each column includes every upgrade before it. Highlighted values are the ones that tier changes.
| Stat | Base | + Tier I | + Tier II | + Tier III |
|---|---|---|---|---|
| Cooldown | 200s | 200s | 155s | 155s |
| Cast Range | 36m | 36m | 36m | 36m |
| Duration | 8s | 8s | 14s | 14s |
| Damage Per Rocket spirit | 21 | 21 | 21 | 36 |
| Rockets per second | 6 | 6 | 6 | 6 |
| Explosion Radius | 4.5m | 4.5m | 4.5m | 6.5m |
| Min Range | 8.5m | 8.5m | 8.5m | 8.5m |
| Move Slow Duration | 0 | 1 | 1 | 1 |
| Move Slow Percent | 0 | 24 | 24 | 24 |
| Enemy Dash Slow Percent | 0 | -16 | -16 | -16 |
Scaling
Heavy Barrage at each spirit level
Spirit power raises these values. Each point adds the listed amount, so here is what they reach as your spirit power grows (base upgrades). How spirit power works
| Stat | Per point | 0 spirit | 25 spirit | 50 spirit | 75 spirit | 100 spirit | 150 spirit |
|---|---|---|---|---|---|---|---|
| Damage Per Rocket | +0.2 | 21 | 26 | 31 | 36 | 41 | 51 |
Ability points
Heavy Barrage upgrades
Tier I · 1 AP
Applies 24% movement and dash slow for s
Tier II · 2 AP
-45s Cooldown and +6s Duration
Tier III · 5 AP
+2m Radius and +0.16 Damage per Rocket with increased spirit scaling
The rest of the kit
Other McGinnis abilities
Quick answers
Heavy Barrage questions
- What does Heavy Barrage do in Deadlock?
- Heavy Barrage is McGinnis' ultimate. Unleashes a volley of rockets that home in on a targeted location. McGinnis is slowed and is still able to use stamina.
- What is the cooldown of Heavy Barrage?
- 200 seconds before upgrades, and 155 seconds with every upgrade. Cooldown reduction items shorten it further.
- What do Heavy Barrage's upgrades do?
- Tier 1 (1 AP): Applies 24% movement and dash slow for s Tier 2 (2 AP): -45s Cooldown and +6s Duration Tier 3 (5 AP): +2m Radius and +0.16 Damage per Rocket with increased spirit scaling