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Mini Turret

McGinnis · Ability 1

Deploy an automated turret

Deploy a turret that shoots enemies, dealing Spirit DPS. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.

Mini Turret has a 18 second cooldown and a range of 20m.

Every upgrade

Mini Turret numbers

Each column includes every upgrade before it. Highlighted values are the ones that tier changes.

StatBase+ Tier I+ Tier II+ Tier III
Cooldown 18s18s18s18s
Charges 1133
Cast Range 20m20m20m20m
Turret DPS spirit24343434
Turret Health 100100100100
Attack Range 30m40m40m40m
Lifetime 35s35s35s47s
Attack Speed Mult 100100100125

Scaling

Mini Turret at each spirit level

Spirit power raises these values. Each point adds the listed amount, so here is what they reach as your spirit power grows (base upgrades). How spirit power works

StatPer point0 spirit25 spirit50 spirit75 spirit100 spirit150 spirit
Turret DPS+0.422434.54555.56687

Ability points

Mini Turret upgrades

  1. Tier I · 1 AP

    +10 Turret DPS and +10m Attack Range

  2. Tier II · 2 AP

    +2 Charges

  3. Tier III · 5 AP

    +25% Turret Fire Rate and +12s Turret Lifetime

The rest of the kit

Other McGinnis abilities

Quick answers

Mini Turret questions

What does Mini Turret do in Deadlock?
Mini Turret is McGinnis' ability 1. Deploy a turret that shoots enemies, dealing Spirit DPS. The turret expires after a limited lifetime.Turrets deal reduced damage to troopers and objectives.
What is the cooldown of Mini Turret?
18 seconds before upgrades. Cooldown reduction items shorten it further.
What do Mini Turret's upgrades do?
Tier 1 (1 AP): +10 Turret DPS and +10m Attack Range Tier 2 (2 AP): +2 Charges Tier 3 (5 AP): +25% Turret Fire Rate and +12s Turret Lifetime
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