The map
Deadlock bridge buffs
Bridge buffs are glowing stones on the side lane bridges. They appear at 5:00, then every 5:00. Hit one with a heavy melee and you get its buff for 2:40. The later in the match, the stronger it is.
From 5:00 to 40:00
The four buffs
Gun
| Stat | 5:00 | 40:00 |
|---|---|---|
| Fire rate | +12% | +35% |
| Ammo | +35% | +70% |
Also reloads your gun the moment you take it.
Survival
| Stat | 5:00 | 40:00 |
|---|---|---|
| Health | +200 | +750 |
| Health regen | +4 a second | +40 a second |
Casting
| Stat | 5:00 | 40:00 |
|---|---|---|
| Spirit Power | +15 | +65 |
| Cooldown reduction | +12% | +20% |
Movement
| Stat | 5:00 | 40:00 |
|---|---|---|
| Stamina | +2 | +4 |
| Sprint speed | +1.5 m/s | +4 m/s |
| Zipline speed | +40% | +80% |
| Stamina regen | +20% | +50% |
The only one that speeds up your zipline.
The rules
How they work
- Hit the stone with a heavy melee to take it.
- At 5:00 the kind is random. At 10:00, the two kinds that didn't appear at 5:00 are guaranteed. After that, each kind is equally likely.
- A buff lasts 2:40. You lose it if you die, and Cursed Relic takes it away too.
- A stone nobody takes stays up for 5:00, until the next one replaces it.
Quick answers
Bridge buff questions
- What are bridge buffs in Deadlock?
- Temporary power-ups on the bridges of the two side lanes. There are 4 kinds: Gun, Survival, Casting, Movement. Each lasts 2:40.
- When do bridge buffs spawn?
- At 5:00, then every 5:00. One nobody took is replaced at the next mark.
- How do you get a bridge buff?
- Hit the glowing stone with a heavy melee.
- Which bridge buff will spawn?
- At 5:00 it's random. At 10:00, the two kinds that didn't appear at 5:00 are guaranteed. After that, each kind is equally likely.
- Do bridge buffs get stronger?
- Yes. They grow from 5:00 to 40:00. Survival, for example, goes from +200 health to +750.
- Do you keep a bridge buff when you die?
- No. You lose it when you die, and Cursed Relic takes it away too.
Keep going
More about the map
- Interactive map Every camp, crate, shop and objective, on one map you can filter.
- Spawn timers When everything first appears in a match, and when it comes back.
- Farming What every soul source pays at every stage of the match.
- Camps All the Haunt camps: what is in each one and what it pays.
- Mid boss Its health and attacks, and how Rejuvenator credits work.
- Soul Urn Where it lands, how to carry it, and what it pays.
- Unstable Rift How capturing works, what it pays, and the troopers you get.
- Crates and statues What is inside them, where they are, and every permanent buff.
- Objectives Guardians, Walkers, Base Guardians, Shrines, the Patron and troopers.
- Getting around Ziplines, teleporters, bounce pads, ropes, tunnels and shops.
Updated 3 November 2026. Timers and stats update with the game. Some of how things work was checked against the Deadlock Wiki.