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The map

Deadlock Unstable Rift

The Unstable Rift opens around 11:00 on a side lane's bridge. Stand in the circle with no enemies in it for 12 seconds and your team gets 1,482 souls or more, plus a push of strong Rift Troopers.

Numbers

At a glance

Capture time
12 s
If far behind
6 s
If far ahead
18 s
Zone radius
20 m
Draw after
60 s
Fewest troopers
5
  1. An effect appears on the lane. About a minute later the whole map is told, and 20 seconds after that the Rift opens.
  2. Anyone in the zone shows up on the minimap, so you can't hide in it.
  3. Your team makes progress as long as one of you is in the zone. More players don't make it faster.
  4. Enemies in the zone make progress too, but nobody can finish until one team is alone in it.
  5. Win it and the souls are split across your team at once. Rift Troopers then come down that lane, one every half second.
The two bridges it can open on. Which one is random each time.

For the winners

Rift Troopers

They spawn in the Rift's lane and get stronger with each Rift your team wins. All of them have 25% melee resist, and they drop no souls.

Rift Trooper strength by Rift number
RiftExtra healthExtra damageSpirit resist
First+100%+100%30%
Second+120%+120%35%
Third+140%+140%40%
Fourth and later+160%+160%45%

By minute

What it pays

Unstable Rift souls by match minute
Match timeSouls for the team
11:001,482
15:001,926
20:003,036
25:004,146
30:005,256
35:006,366
40:007,476

Split equally between your team. It stays at 1,482 until minute 13.

If you're losing

Comeback bonuses

Faster capture

Down to 6 seconds for you and up to 18 for them, in full at a 15% net worth gap.

A resist aura

Within 35 m, up to 10% bullet, spirit and debuff resist. That cap rises by 1% a minute, to 40%.

More troopers

Up to 14 Rift Troopers instead of 5, if you win it.

Quick answers

Unstable Rift questions

When does the Unstable Rift spawn in Deadlock?
The first opens at about 11:00, up to a minute either way. Each later one opens about 7:00 after the last one ended, also a minute either way.
Where does the Unstable Rift spawn?
On the bridge of a side lane, York (Yellow) or Greenwich (Green), picked at random. An effect appears on that lane before it opens, so you get some warning.
How long does the Rift take to capture?
12 seconds. A team far behind takes 6 seconds and a team far ahead takes 18. The full change applies at a 15% net worth gap, and it doesn't matter how many of your team are in the zone.
How many souls does the Rift give?
1,482 up to minute 13, then +222 a minute. That's 3,036 at 20:00 and 5,256 at 30:00, split equally across the team and paid at once.
What happens if both teams are on the Rift?
Both teams keep making progress, but you can only finish it with your team alone in the zone. If it stays contested for 60 seconds it ends in a draw: 13 orbs drop for either team to collect, and no Rift Troopers come.
What are Rift Troopers?
Bigger, black troopers that join the winning team's push in the Rift's lane. There are at least 5, and up to 14 for a team that's behind. They drop no souls.

Keep going

More about the map

Updated 3 November 2026. Timers and stats update with the game. Some of how things work was checked against the Deadlock Wiki.

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